City: Lilgap Jĭǐ Nesǐǐ

Lilgap Jĭǐ Nesǐǐ

Lilgap Jĭǐ Nesǐǐ
Example KLEO architecture.
StateAlveria
ProvenceRubivælǐ District
Sub ProvenceHǐlărævda Zone
RegionGoycÿh Zhälz Woods
Founded1061
Community LeaderLord Glutshesh
Area33 km2 (13 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation2936 m (9632 ft)
Average Yearly Precipitation258 cm/y (101 in/y)
Population7964
Population Density241 people per km2 (612 people per mi2)
Town AuraChronomancy
Naming
Native nameLilgap Jĭǐ Nesǐǐ
Pronunciation/ʤɪ/ /neˈsɪɪ/
Direct Translation[old; antique] [singer]
Translation[Not Yet Translated]

Lilgap Jĭǐ Nesǐǐ (/ʤɪ/ /neˈsɪɪ/ [old; antique] [singer]) is a temperate City located in Hǐlărævda Zone, Rubivælǐ District, within the Alveria.

The name Lilgap Jĭǐ Nesǐǐ is derived from the Goblin language, as Lilgap Jĭǐ Nesǐǐ was founded by Mary, who was culturaly KLEO.

Climate

Lilgap Jĭǐ Nesǐǐ has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 24°C (75°F). Lilgap Jĭǐ Nesǐǐ receives an average of 258 cm/y (101 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Jĭǐ Nesǐǐ covers an area of nearly 33 km2 (13 mi2), and an average elevation of 2936 m (9632 ft) above sea level.

Overview

Lilgap Jĭǐ Nesǐǐ was founded durring the late 12th century in fall of the year 1061, by Mary. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Mary.

Lilgap Jĭǐ Nesǐǐ was built using the conventions of KLEO durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Lilgap Jĭǐ Nesǐǐ is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Lilgap Jĭǐ Nesǐǐ is buildings are arranged arround a network of premissive cobblestone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The city's robustly designed timber walls have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

A look around Lilgap Jĭǐ Nesǐǐ gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Lilgap Jĭǐ Nesǐǐ acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Lilgap Jĭǐ Nesǐǐ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Jĭǐ Nesǐǐ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Jĭǐ Nesǐǐ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Jĭǐ Nesǐǐ's parks.

Lilgap Jĭǐ Nesǐǐ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Jĭǐ Nesǐǐ.

Lilgap Jĭǐ Nesǐǐ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Jĭǐ Nesǐǐ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Jĭǐ Nesǐǐ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Jĭǐ Nesǐǐ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Jĭǐ Nesǐǐ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Jĭǐ Nesǐǐ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Jĭǐ Nesǐǐ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Jĭǐ Nesǐǐ's public wards, blessings, and other arcane systems.

Lilgap Jĭǐ Nesǐǐ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Lilgap Jĭǐ Nesǐǐ's grid is powered by a boiler and turbine based power plant.

Lilgap Jĭǐ Nesǐǐ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Lilgap Jĭǐ Nesǐǐ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Jĭǐ Nesǐǐ's natural decorations nor waterways.

Lilgap Jĭǐ Nesǐǐ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Jĭǐ Nesǐǐ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Jĭǐ Nesǐǐ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lilgap Jĭǐ Nesǐǐ's bank was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Lilgap Jĭǐ Nesǐǐ all of the cats speak the local language with prefect diction.

The Anhana near Lilgap Jĭǐ Nesǐǐ are known to be quite timid.

Lilgap Jĭǐ Nesǐǐ's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves long periods of drunkenness to channel Invocation energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 14
  • Farmers: 23
  • Farm Laborer: 49
  • Hunters: 28
  • Milk Maids: 20
  • Ranchers: 10
  • Ranch Hands: 23
  • Shepherds: 21
    • Farmland: 32413 m2
    • Cattle and Similar Creatures: 1991
    • Poultry: 23892
    • Swine: 1592
    • Sheep: 79
    • Goats: 15
    • Horses, Mounts, and Beasts of Burden: 796

Craftsmen

  • Arms and Toolmakers: 16
  • Blacksmiths: 18
  • Bookbinders: 9
  • Buckle-makers: 10
  • Cabinetmakers: 18
  • Candlemakers: 25
  • Carpenters: 28
  • Clothmakers: 23
  • Coach and Harness Makers: 8
  • Coopers: 20
  • Copper, Brass, Tin, Zinc, and Lead Workers: 10
  • Copyists: 7
  • Cutlers: 6
  • Fabricworkers: 18
  • Farrier: 54
  • Furriers: 5
  • Glassworkers: 26
  • Gunsmiths: 17
  • Harness-Makers: 7
  • Hatters: 15
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 20
  • Locksmiths: 7
  • Matchstick makers: 12
  • Musical Instrument Makers: 11
  • Painters, Structures and Fixtures: 9
  • Paper Workers: 11
  • Plasterers: 10
  • Pursemakers: 13
  • Roofers: 8
  • Ropemakers: 8
  • Rugmakers: 7
  • Saddlers: 13
  • Scabbardmakers: 15
  • Scalemakers: 8
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 7
  • Shoemakers: 7
  • Soap and Tallow Workers: 23
  • Tailors: 54
  • Tanners: 9
  • Upholsterers: 11
  • Watchmakers: 11
  • Weavers: 24
  • Whitesmiths: 6

Merchants

  • Adventuring Goods Retellers: 5
  • Arcana Sellers: 5
  • Beer-Sellers: 10
  • Booksellers: 13
  • Butchers: 20
  • Chandlers: 22
  • Chicken Butchers: 21
  • Entrepreneurs: 8
  • Fine Clothiers: 20
  • Fishmongers: 19
  • Florists: 4
  • Potion Sellers: 14
  • Resellers: 36
  • Spice Merchants: 10
  • Wine-sellers: 16
  • Wheelwright: 12
  • Woodsellers: 7

Service workers

  • Bakers: 46
  • Barbers: 38
  • Coachmen: 11
  • Cooks: 34
  • Doctors: 17
  • Gamekeepers: 12
  • Grooms: 6
  • Hairdressers: 27
  • Healers: 20
  • Housekeepers: 25
  • Housemaids: 39
  • House Stewards: 23
  • Inns: 7
  • Laundry maids: 14
  • Maidservants: 28
  • Nursery Maids: 14
  • Pastrycooks: 24
  • Restaurateur: 36
  • Tavern Keepers: 33

Specialized Laborer

  • Ashworkers: 11
  • Bleachers: 7
  • Chemical Workers: 4
  • Coal Heavers: 17
  • In-Town Couriers: 18
  • Long Haul Couriers: 19
  • Dockyard Workers: 17
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 21
  • Millers: 19
  • Miners: 18
  • Oilmen and Polishers: 12
  • Postmen: 18
  • Pure Finder: 10
  • Skinners: 23
  • Sugar Refiners: 4
  • Tosher: 12
  • Warehousemen: 24
  • Watercarriers: 16
  • Watermen, Bargemen, etc.: 24

Skilled Laborers

  • Accountants: 9
  • Alchemist: 11
  • Clerk: 17
  • Dentists: 7
  • Educators: 20
  • Engineers: 10
  • Gardeners: 8
  • Mages: 5
  • Plumbers: 8
  • Pharmacist: 9
  • Professors: 3
  • Scientists: 6
  • Wizards: 3

Civil Servants

  • Adventurers: 7
  • Bankers: 10
  • Civil Clerks: 18
  • Civic Iudex: 8
  • Consultants: 5
  • Exorcist: 16
  • Fixers: 9
  • Kami Clerk: 14
  • Landlords: 15
  • Lawyers: 10
  • Legend Keepers: 12
  • Militia Officers: 61
  • Monks, Monastic: 26
  • Monks, Civic: 24
  • Historian, Oral: 18
  • Historian, Textual: 8
  • Policemen, Sheriffs, etc.: 17
  • Priests: 29
  • Rangers: 10
  • Rat Catchers: 11
  • Scholars: 12
  • Spiritualist: 15
  • Slayers: 4
  • Storytellers: 33
  • Military Officers: 31

Cottage Industries

  • Brewers: 20
  • Comfort Services: 30
  • Enchanters: 9
  • Herbalists: 8
  • Jaminators: 25
  • Needleworkers: 25
  • Potters: 13
  • Preserve Makers: 21
  • Quilters: 12
  • Seamsters: 44
  • Spinners: 23
  • Tinker: 8
  • Weaver: 20

Artists

  • Actors: 8
  • Architects: 3
  • Bards: 12
  • Costumers: 4
  • Dancers: 9
  • Drafters: 5
  • Engravers: 6
  • Fine Furniture Carpenters: 3
  • Glaziers: 8
  • Inlayers: 7
  • Musicians: 24
  • Painters, Art: 4
  • Playwrights: 8
  • Sculptors, Art: 7
  • Wood Carvers: 26
  • Writers: 27

Produce Industries

  • Butter Churners: 27
  • Canners: 21
  • Cheesmakers: 24
  • Ice Merchants: 3
  • Millers: 16
  • Picklers: 13
  • Smokers: 10
  • Stockmakers: 8
  • Tobacconists: 13
  • Tallowmakers: 16

2944 of Lilgap Jĭǐ Nesǐǐ's population work within a Foundational Occupation.

4622 of Lilgap Jĭǐ Nesǐǐ's population do not work in a formal occupation, but do contribute to the local economy. 398 (5%) are noncontributers.

Points of Interest

Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.

Lilgap Jĭǐ Nesǐǐ makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of solved a major long term problem plaguing the town. was immortalized in song for this deed.

History